Video games are used for training and education by business, medical schools, and the military, and teachers have long known that games can motivate learning. Games such as Jeopardy are popular in education, but so far there are few video-type games being used in classrooms. That's probably because teachers see little educational value in most of them. -But a new crop of games is on the horizon, games that will work for K-12 education. Muzzy Lane has a game called Making History that focuses on World War II, and Cisco Systems has three games for ages 8-14 that help students better understand how the Internet works. The Cisco games also target engineering and IT careers, while encouraging girls to head toward careers in math, science, or technology. Interested in putting video-game motivation to work in your classroom? Check out Marc Prenski's Games2train.
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Posted by: Albort | October 22, 2007 at 03:58 AM
If you really want to see a great high-end video game that refuses to compromise on education or entertainment check out Timez Attack made by Big Brainz at http://www.bigbrainz.com. As is read on the reviews, kids are literally begging to play! When did you ever hear of a child begging to use flashcards? Games are the way to go!
Posted by: Jennilyn Reynolds | April 04, 2007 at 06:14 PM